AMD Radeon HD 7990: Eight Games And A Beastly Card For $1,000(Part 1)


We've been waiting for this since 2011. AMD is ready to unveil its Radeon HD 7990, featuring a pair of Tahiti graphics processors. Can the dual-slot board capture our hearts with great compute and 3D performance, or does Nvidia walk away with this round?
Time flies. We published AMD Radeon HD 7970: Promising Performance, Paper-Launched almost a year and a half ago. The graphics card market was quite a bit different back then. AMD’s virginal Graphics CoreNext architecture made its debut against Nvidia’s Fermi-based GeForce GTX 580, absolutely blowing the company’s own Radeon HD 6970 out of the water in the process.
And a dual-GPU card, based on two of the 7970’s Tahiti GPUs was rumored to be right around the corner. We waited. And we waited.
Of course, in the 12 months that followed, no official Radeon HD 7990 surfaced. Rather, board partners tentatively dipped their toes into that high-end space. PowerColor got out ahead of the rest with a dual-Tahiti offering that consumed three expansion slots, required three eight-pin auxiliary power connectors, and screamed like a banshee any time we applied a load to it. HIS followed suit, giving us exclusive access to a couple of prototypes before withdrawing its plans to ship a dual-GPU solution altogether. Finally, Asus threw its hat into the ring with a liquid-cooled card of its own, as obscenely-priced and limited as it was. We looked at all of them in Asus' ROG Ares II: Four Dual-GPU Graphics Cards, Compared, eventually coming to the conclusion that Nvidia’s GeForce GTX 690, while a bit slower in our benchmarks, made more sense than any of the Radeons.
Challenge accepted, AMD said. Today we have a real, actual Radeon HD 7990, straight from the company’s own product team. It’s a dual-slot card. It only requires two eight-pin power connectors. And—brace yourself—its fans spin quietly. That’s not to say the 7990 is silent, but more on that later.

Hold Nothing Back In The Name Of Performance

Stripped down to its bare PCB, the Radeon HD 7990 consists of two Tahiti GPUs, each surrounded by 3 GB of GDDR5 memory and connected by a PLX Technology PEX 8747 switch.
The graphics processors are complete—AMD doesn’t disable any of their resources, so each brings 2,048 Stream processors to the table, along with 128 texture units, 32 ROPs, and an aggregate 384-bit memory bus. The company even sets the GPUs to operate at 950 MHz, with a 1 GHz boost state. That’s a little faster than the vanilla Radeon HD 7970, and a bit slower than the later GHz Edition version, which starts at 1 GHz and accelerates to 1.05 GHz.
The 3 GB of GDDR5 memory attached to each GPU runs at 1.5 GHz, just like AMD’s Radeon HD 7970 GHz Edition (in comparison, the original 7970 launched with a 1,375 MHz memory clock), delivering up to 288 GB/s per GPU.
Nestled between the two 4.3 billion-transistor chips is that PEX 8747 switch—the same one Nvidia uses to enable inter-GPU communication on the GeForce GTX 690. The 48-lane, five-port device is manufactured at 40 nm and is PCI Express 3.0-capable. So, it attaches to each GPU through a 16-lane link, and then to the host interface with an additional 16 lanes.
All of that hardware is used to enable up to five simultaneous display outputs, one of which comes from dual-link DVI and four of which get exposed through mini-DisplayPort connectors. In comparison, Nvidia’s GeForce GTX 690 can only do four monitors in a three-plus-one configuration. Five screens in a 5 x 1 arrangement make far more sense to productivity-oriented enthusiasts.
At least based on its raw specifications, the Radeon HD 7990 is technically closer to two 7970 GHz Editions in CrossFire than GeForce GTX 690 is to two 680s in SLI. And given the massive performance boosts we’ve seen from AMD’s driver team over the last year, the paper promise is a compelling advantage that shouldmake this the fastest dual-slot graphics card in existence. Now, what about the rest of the board’s vitals?

Radeon HD 7990Radeon HD 7970 GHz Ed.GeForce GTX TitanGeForce GTX 690GeForce GTX 680
Shaders2 x 2,0482,0482,6882 x 1,5361,536
Texture Units2 x 1281282242 x 128128
Full Color ROPs2 x 3232482 x 3232
Graphics Clock950 MHz1,000 MHz836 MHz915 MHz1,006 MHz
Texture Fillrate2 x 121.6 GT/s128 Gtex/s187.5 Gtex/s2 x 117.1 Gtex/s128.8 Gtex/s
Memory Clock1,500 MHz1,500 MHz1,502 MHz1,502 MHz1,502 MHz
Memory Bus2 x 384-bit384-bit384-bit2 x 256-bit256-bit
Memory Bandwidth2 x 288 GB/s288 GB/s288.4 GB/s2 x 192.3 GB/s192.3 GB/s
Graphics RAM2 x 3 GB GDDR53 GB GDDR56 GB GDDR52 x 2 GB GDDR52 GB GDDR5
Die Size2 x 365 mm2365 mm2551 mm22 x 294 mm2294 mm2
Transistors (Billion)2 x 4.314.317.12 x 3.543.54
Process Technology28 nm28 nm28 nm28 nm28 nm
Power Connectors2 x 8-pin1 x 8-pin, 1 x 6-pin1 x 8-pin, 1 x 6-pin2 x 8-pin2 x 6-pin
Maximum Power375 W250 W250 W300 W195 W
Price (Street)$1,000$430$1,000$1,000$460

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History Made As Smartphones Sell More Than Feature Phones

History Made As Smartphones Sell More Than Feature Phones
History has been made as smartphones have sold more then feature phones according to research firm IDC. The report says a total of 418.6 million mobile phones were shipped in Q1 2013, out of which 216.2 million were smartphones, meaning 51.6 per cent of the total sales. "Phone users want computers in their pockets. The days where phones are used primarily to make phone calls and send text messages are quickly fading away," said IDC analyst Kevin Restivo 
History Made As Smartphones Sell More Than Feature Phones

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Hands-on with the smaller, less expensive 7-inch Wikipad (video)


Handson with the smaller, less expensive 7inch Wikipad
When the Wikipad went from 10.1-inches to just 7-inches earlier this year, subsequently cutting its price in half alongside the size reduction, the gaming-centric Android tablet went from riskily priced potential failure to affordable item of interest in one swift move. $500 for a 10.1-inch tablet with a proprietary gaming controller peripheral? With a Tegra 3, no less? That already sounds outdated, and at $500, it sounds outright crazy. Though Wikipad promises a 10.-1-inch version is still in the works, the 7-incher is headed for retail in the coming weeks, with the aforementioned Tegra 3 quad-core SoC, a 1,280 x 800 IPS screen, Jellybean 4.1, and that enormous detachable game controller (12 buttons in all!). At last week's Game Developers Conference, we had a chance to check out the latest version of the Wikipad just ahead of its retail launch -- for more on that meeting, join us beyond the break.

Wikipad hands-on (7-inch, GDC 2013)

There is no way to not feel awkward holding the Wikipad when its paired to its controller. With the 7-inches of screen real estate, the Wikipad controller has your hands stretched apart by 8-inches or more -- a real issue if you plan on holding the set for longer than a few minutes. Resultantly, juggling between the controller's many buttons has us worried we'd end up accidentally dropping the handheld.
The bulky controller attachment pairs up the 7-inch tablet easily via micro USB plug, and the mapping worked fine on the few games we played. While the buttons aren't what we'd call high-quality, they're workable enough to far surpass the virtual button offerings otherwise employed in many mobile games. That is admittedly a low bar to surpass. The change from black to chrome buttons isn't an aesthetic choice we embrace, but it doesn't heavily affect the already cheap look of the controller.
Wikipad's central thrust -- the 7-inch tablet -- is ... fine? It's a fairly standard 7-inch tablet, from specs to build quality. There's an expandable memory slot for SD cards (up to 64GB, we're told), a single front-facing camera, and the aforementioned 1,280 x 800 IPS screen in the middle (all of which runs Jelly Bean 4.1) -- nothing thrilling, but all the boxes are ticked. The most thrilling aspect of the tablet is its rubberized back with a grippy ridge, meant to both be grabbed and to amplify the device's speakers. We're just glad it won't go sliding off our laps.
Based on our brief time with it, the Wikipad is hard to recommend. Both the $250 price and the not-so-exciting set of features are working against it, but we'll give it a full review in the weeks to come.

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HTC First pictured ahead of Thursday's Facebook event (update: now with more colors)


HTC First pictured ahead of Thursday's Facebook event

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Amazon Cloud Drive adds file syncing, gets ready to take on Dropbox


Amazon Cloud Drive adds file syncing, gets ready to take on Dropbox

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Amazon has enabled file syncing on it's Cloud Drive service allowing users to sync and access their files across multiple computers. With the move, Cloud Drive has become a viable alternative to popular cloud storage service, Dropbox.

Amazon had launched Cloud Drive in March 2011 enabling users to upload files of up to 5GB for free. While the service initially required users to manage files via their web browser or through a mobile app, Amazon launched Mac and Windows apps for Cloud Drive in May 2012, allowing users to add files by simple drag and drop or via the right-click contextual menu. It also enabled background file transfers but missed syncing. Users can also purchase more storage space with plans ranging from $10 per year for 20GB to $500 per year for 1000GB.

Amazon had initially targeted the service at users who bought music from the company and users received unlimited storage for music that they purchased from Amazon. Users can also add 250 of their own music files free of charge. It allows users to register up to 8 devices on a single account. With support for syncing, users will be able to upload and access files across different devices.

The Cloud Drive desktop app supports Windows XP, Vista, 7, and 8, and Mac OS 10.6, 10.7, and 10.8.

Users around the world can store files on the Amazon Cloud Drive, but Amazon only offers music downloads in select markets.

Although Cloud Drive has gained this new functionality, it's only restricted to the desktop apps of the service, as noted by Ars Technica. This means that files synced on the desktop won't automatically sync to mobile apps unlike Dropbox that offers sync across different platforms. Other cloud storage platforms include Microsoft's Skydrive, Google Drive, Apple iCloud and Box. 

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G.I. Joe: Retaliation (2013) PROPER TS x264-Ganool 500


G.I. Joe: Retaliation (2013) PROPER TS x264-Ganool 500


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G.I. Joe: Retaliation (2013) PROPER TS x264-Ganool 
Language: English 
01:40:51 | 720x300 | x264 - 600Kbps | 25.000fps | AAC - 64Kbps | 498MB 
Genre: Action | Adventure | Sci-Fi 
IMDB info 
http://www.imdb.com/title/tt1583421/ 
The G.I. Joes are not only fighting their mortal enemy Cobra; they are forced to contend with threats from within the government that jeopardize their very existence. 

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